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High-performance multiplayer editor. Zed uses its own settings.json with a context_servers block.

#Zed

High-performance multiplayer editor. Zed uses its own settings.json with a context_servers block.

#Status

Manual paste the snippet below into the indicated config file.

#Config file

macOS: ~/.config/zed/settings.json

Windows: %APPDATA%\Zed\settings.json

Linux: ~/.config/zed/settings.json

#Setup

Open the config file above, paste the block below, save:

json
// Add under the top-level object in ~/.config/zed/settings.json { "context_servers": { "vault": { "command": { "path": "mcpvault", "args": ["server"] } }, "supabase": { "command": { "path": "mcpvault", "args": ["wrap", "supabase"] } }, "github": { "command": { "path": "mcpvault", "args": ["wrap", "github"] } }, "vercel": { "command": { "path": "mcpvault", "args": ["wrap", "vercel"] } }, "stripe": { "command": { "path": "mcpvault", "args": ["wrap", "stripe"] } } } }

#Restart

zed: reload (command palette) or fully restart Zed.

#Notes

  • Zed calls them 'context_servers' instead of 'mcpServers' and nests the command + args under a command object.

#Verify

Run mcpvault doctor --client zed to confirm Zed sees the vault.

Zed — mcpvault docs